Fixed to Float

Fixed to Float core object accepts audio buffers that are in fixed point format (16-bit, 24-bit, 32-bit, etc) and outputs buffers that are in floating point format.
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  • # of Channels is configurable. No of Input channels = No of Output channels.
  • The user can configure the scalar value to suit the fixed point format of the input samples. The reciprocal of this scalar value is multiplied by the fixed point input samples to convert them to floating point.
    For example, to convert from 32 bit fixed point to float, this scalar value must be:
    (1 << (32-1) – 1) = 2,147,483,647
  • In order to make routing from any core object to Fixed2Float object both the source core object and Fixed2Float core objects sample rate and block length should match.

Fixed To Float core object is enabled for audio libraries version 16 and greater.

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