Importing Human Readable Set File

In the same way that a set file can be imported into GTT a human readable set file can be loaded

From the context menu of any preset  Click on “Load Set file”.

This opens a dialog to select the .setr file (human readable set file)  to be loaded.

On selecting the .setr file, tuning data will be loaded on to the selected set. On clicking Undo, load action will be undone and old preset values will be displayed in the screen.

Only matching (CoreId, InstanceId, BlockId and SublockId) object’s tuning data will be loaded.

After loading the tuning data from setr the following message is displayed

Notifications to the user during load process:

The following notifications are displayed in the cases mentioned below:

   

  1. If there are additional objects in .setr file than set group a notification message will be displayed.
  2. If there are additional objects in set group than in .setr file a notification message will be displayed.
  3. If there is a mismatch in the size of the AO a notification message will be displayed.
  4. If there are mismatching objects in both .setr file and set group, a notification message will be displayed.

All the mismatched object details will be displayed in event log.

 

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