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AUDIOWORX
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Table of Content

Signal Flow Designer User Guide

  1. Overview Of Signal Flow Designer
  2. Components of Signal Flow Designer
    1. Toolbox
    2. Design Operations
    3. Properties View
    4. Audio Object Operations
  3. Operations in Signal Flow Designer
    1. Pin Labelling
    2. View Audio Object Metadata
    3. Open column name Configuration Panel
    4. Upgrade Audio Object
    5. Change Audio Object Processing State
    6. Metering a Signal Flow
    7. Copy and Paste Operation
    8. Undo and Redo Operation
    9. Block Control
    10. Signal Flow Design Validation
    11. Securing Audio Objects
  4. Create a Signal Flow
  5. Tune a Signal Flow
  6. Native Panels
    1. Launching Native Panel from Signal Flow Designer
    2. Common Operation in Native Panel
    3. Launching Native Panels
  7. Additional Audio Block Configuration Parameters
  8. Harman Audio Library Service
  9. Support for Multiple Framework Instances
  10. Feedback loop in Signal Flow
  11. Compound Audio Object
    1. Create a Compound Audio Object
    2. Rename a Compound Audio Object
    3. Export a Compound Audio Object
    4. Import a Compound Audio Object
    5. Tuning and Editing Compound Audio Object
    6. Tuning Panel Compound Audio Object
    7. Multi dll support for CAO
    8. Delete a Compound Audio Object (CAO)

Audio Object Gain

  1. Basic Audio Object Gain Introduction
    1. Hello world!
  2. Basic Audio Object Gain Descrption
  3. Testing New Post 2025

Griffin Reference Projects User Guide

  1. Terms and Abbreviations
    1. Multi dll support for CAO
    2. Tuning Panel Compound Audio Object
  2. Purpose Of This Document
    1. Apply tuning to Compound Audio Object Template
    2. Testing New Post 2025
  • Signal Flow Designer User Guide
  • Pin Labelling

3.1.Pin Labelling #

A signal flow designer can assign labels to audio and control pins of audio objects to make a flowchart design more informative. There are two items available in the context menu of each audio object “Add Audio Pin Label” and “Add Control Pin Label”. The process of signal flow design involves the labelling of audio and control pins for audio objects, which enhances the clarity of the flowchart design. To facilitate this, there are two options available in the context menu of each audio object: “Add Audio Pin Label” and “Add Control Pin Label.” Pin labels are not propagated downstream by default, although certain objects such as Gain, Biquad, or Delay do have this capability. For a design with four blocks like AudioIn, Gain, Delay, and AudioOut. Label the output channels of the AudioIn block, select all the blocks, and then press the “Connect Blocks” button. This is sufficient to propagate the labels, since they will be inherited by the downstream objects.

To Add Audio Pin Label

  1. On the signal flow designer, right-click on the audio object, and select Add Audio Pin Label. This opens the Add Audio Pin Label dialogue box. A picture containing graphical user interface Description automatically generated
  2. On the pin label dialogue box, enter the input pin and output pin details and click Ok. The label will be displayed on the audio object.
To Add Control Pin Label
  1. On the signal flow designer, right-click on the audio object, and select Add Contro Pin Label. This opens the Add Control Pin Label dialogue box.
  2. On the control label dialogue box, enter the input pin and output pin details and click Ok. The label will be displayed on the audio object.

Tooltip

A tooltip is a graphical user interface (GUI) element that appears when you hover over pin connections. It typically contains a brief description or additional information about the pin connection. Tooltip can be used to obtain more detailed information on the connection between Audio Objects (AOs), tooltips are available that display the affected AO names and the corresponding pins used. To access these tooltips, you must first connect any two AOs, then hover your mouse over the connection presenter (arrow). This will display a tooltip showing the Audio Object Name, Pin No., and Labels (if any) for the connected objects. Graphical user interface Description automatically generated with medium confidence
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Last updated on October 7, 2024
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